![]() ![]() ![]() ![]() Apr 13th, 2023 ASUS GeForce RTX 4070 TUF Review.Apr 12th, 2023 NVIDIA GeForce RTX 4070 Founders Edition Review.Apr 27th, 2023 Thermaltake CTE C750 TG ARGB Review.May 11th, 2023 Razer DeathAdder V3 Review.Apr 12th, 2023 ASUS GeForce RTX 4070 Dual Review. ![]() Apr 5th, 2023 AMD Ryzen 7 7800X3D Review - The Best Gaming CPU.May 5th, 2023 Upcoming Hardware Launches 2023 (Updated May 2023).Apr 21st, 2023 Intel Core i9-13900KS Review - The Empire Strikes Back.Apr 29th, 2023 Star Wars Jedi: Survivor Benchmark Test & Performance Analysis Review."We've also already completed a nice queue of fixes to go into the second patch, but we'll talk more about that after we've got the first one out the door." We have done a fair amount of hand-wringing around whether we should announce the target date for this patch when there is a non-zero chance of a delay, but we know this topic is very important to you all, so we're doing our best to keep you all in the loop." He then mentions that another set of improvements are being worked on. He also highlighted the possibility of a slight delay to the patch, in the event of bugs being found before the official date of issue: "If they do run into something unexpected that needs to be fixed, that date will slip. Provided QA does not uncover any show-stopping bugs over the next few days, that date should hold." Right now, our goal is to release that patch next Thursday (March 16th). QA is thoroughly testing the build right now, and as soon as they give us a thumbs-up, we'll release it. Creative Director Nate Simpson, on March 10, announced a specific date: "As to the timing of Patch One. Kerbal Space Program 2's first patch is due to drop this week. ![]()
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